In my last post , I talked about generative art, and showed a simple example using Javascript and the p5.js library. In this post, I’ll show another relatively simple example using slightly different techniques. Basically, the process is still the same: program the computer to generate a simple drawing and add an element of randomness. For this example, I am still using Javascript and p5.js. Many of you may be unfamiliar with Javascript. In this post, I am using Javascript, and am trying to make it as clear as possible. But I am not trying to teach you Javascript. If you would like to learn more about Javascript or programming in general, there are some excellent on-line resources, some free, some not. Javascript is not the only programming language that could be used, I chose it for this series of posts because it’s probably the easiest to get started with (open the online editor in your browser and just start adding code!) If you are already familiar with another language, there is a good chance you can find a way to do art with it!
I am the Artist’s Husband. Yes, I really am Tandika’s husband, and no I am not really an artist. But I am interested in art! I am a software engineer. Recently, I have been looking in to generative art , or art which is created through some automated means, and I thought I would share some of what I have learned as well as some of the results of my early experiments.